Resource Maker-
This is the software that allows you to turn any properly setup game object (for example a cube, tree, mining node, etc.) , and turn it into a resource of your creation. More detailed Information can be found here.
Unit Maker-
This is the software that allows you to turn a Game Creator Character and turn it into a RTS Unit that you can control via mouse and mouse click commands. This also allows you to set specific specs, or stats pertaining to your unique unit. More detailed Information can be found here.
AI Maker-
This is the software that allows you to add onto your Game Creator Character a bit of basic but extendable AI logic, that allows your RTS Units to follow specific instructions when your not directing them manually. More detailed Information can be found here.
Important to note this is used with Unit Maker to function, and does not work with out it.
Game State Maker-
This is the software that allows you to control the state of your Game that you design with our RTS Module. A Good example is this can be used to control how a game begins, (perhaps with a loading screen from a different scene, scene changes, or even how the Game will end, based off the conditions created by Scenario Maker. More detailed Information can be found here.
Scenario Maker-
This is the software that allows you to set very specific conditions for when an event would happen, what the resulting action will be. An example of this usage, would be setting a timer on game, or set a specific number of resources that must be collected to win, etc. More detailed Information can be found here.
Important to note this is used with Game State Maker to function, and does not work with out it.