Human-in-the-Loop Design
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This is not a decorative philosophy statement. It is a real design principle running through the whole product.
Every command, every file operation, and every engine interaction flows through permission checks that you configure. The AI does not run freely inside your project. It operates strictly within the boundaries you define.
When approval prompts appear, that is not the system being annoying. That is the system respecting your control and intent.
What human-in-the-loop means in practice:
- You choose which commands the AI can use
- You choose which files the AI can touch
- You approve multi-step plans before execution begins
- You can stop, pause, or redirect at any point
- You set the autonomy level that matches your comfort
GameCatalyst was built on the belief that AI should amplify your abilities, not override your judgment. Every safety feature exists to support that belief.