Modify, Delete, Control, FileSystem, and Workspace
Modify:
For changing transforms, components, values, active states, and other existing data. These commands alter things that already exist in your project — moving objects, changing component properties, renaming items, and updating settings.
Delete:
For removing objects or components when permissions allow it. Delete commands are gated by permissions to prevent accidental removal of important content.
Control:
For play mode, console operations, and scene management. Enter play mode, read console logs, save scenes, and manage the editor state. These commands let the AI interact with the Unity Editor itself, not just the scene contents.
FileSystem:
For reading, creating, editing, renaming, moving, copying, and deleting files and folders within defined rules. All file operations respect dry-run mode and protected paths. The AI cannot touch .git, Library, Temp, or Logs regardless of any setting.
Workspace:
For planning, indexing, searching, and project diagnosis. These are the intelligence commands that help the AI understand your project before acting on it. They power the Deliberate Action Protocol and make the AI a more informed partner.