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Our Quality Standards

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Every piece of AI-assisted work in GameCatalyst passed through the same quality gates as purely human-written work:

  • Code review — All code, whether AI-assisted or not, was reviewed by a human developer before merging
  • Manual testing — Every feature was tested in live Unity Editor environments across supported platforms
  • Edge-case validation — We spent considerable time testing a variety of edge cases including session lifecycle failures, recompilation recovery, multi-client isolation, transport failover, and file system permission boundaries
  • Security audit — Permission systems, file access controls, and session isolation were designed and verified by human engineers with specific attention to preventing unintended AI actions
  • Documentation accuracy — All documentation was verified against the actual running system to ensure it reflects real behavior, not assumed behavior

We do not ship AI-generated output without human validation. That is a non-negotiable standard at Vexstorm Studios.

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