Batch operations let you create multiple files in a single recompile cycle, dramatically reducing wait time when generating many scripts at once. Instead of triggering Unity recompilation ten times for ten scripts (50-150 seconds of waiting), batch mode freezes recompilation, creates all files, then triggers one recompile (5-15 seconds total). This section explains how unity.batch_operation works, the begin-create-execute workflow, and the large file chunking support for scripts that exceed AI context limits.