Your First Steps with GameCatalyst: A Friendly Guide Speaking to GameCatalyst: Commands and Actions Estimated reading: 0 minutes 9 views This chapter explains how commands work in GameCatalyst. You’ll learn about the command system, the eight command categories, and how GameCatalyst validates and executes every action safely. DocumentsUnderstanding Commands: How AI Interacts with Your Project Introducing Structured Commands The ’60+ Structured Commands Across 8 Categories’ The Strict Pipeline for Command Execution Everyday Commands: Managing Your Project Management Commands for Project Control Query Commands for Inspecting Your Scene and Assets Create Commands for Making New Objects and Scripts Modify Commands for Changing Existing Elements Delete Commands for Safe Removal Advanced Control and File Management Control Commands for Play Mode and Scene Management Filesystem Commands for File and Folder Operations Understanding Dry-Run Mode for Safety Concept of Protected Paths